Cess & Citadel Intersection Generator

Intersection of ...

Harken Center

Eerie screaming visages are set or carved into every doorway.

&

Crucible Row

Canvas flags advertising goods and services.

City Block Locations

This block is currently suffering from Sovereign Lords. A micronation has formed within the city. Declaring itself a sovereign nation, the lords of this area begin setting up their own jurisdiction and rules. These lords are deluded idiots at best and dangerous megalomaniacs at worst.

Soggy Dog & Co.

Talking tree growing through in shop’s center, cruel but powerful. Someone is always shouting or working loudly.

Shopkeep: Hippolyta, achingly beautiful. Literally two left feet, famous ballroom dancer.

Inventory:
  • Discarded handkerchief
  • Head-Wrap/Hat
  • Meat hook
  • Broken clay pipe
  • 1d3 dmetal clamps
  • Artifact: Hearsay Coins. These tarnished coins are stamped with a many-eared demon; whispers can be heard like gentle ringing.

Casper’s Fine Grinding

All goods are strapped down, for some reason. Quality goods, terrible prices.

Shopkeep: Pilstov, tall and ominous. Has a massive key-ring with no idea what they go to.

Inventory:
  • Unopened can of oil
  • Lead Coffer
  • Sweat Kilt
  • Contraband: Autommunculi, a curious facsimile of a mortal skeleton, its insides whir with gears.

Necropolis

Tombs and crypts take the place of homes and shops. An expansive resting place for the dead has been built alongside the living. Enterprising necromancers and grave-robbers frequent such places for “materials” and coin.

Hemmingdaw's Tapestries

A small octagonal shop filled with the constant shuffle of looms and strings. They buy surplus fabric to pull apart for threads, regardless of its origins or condition with a no- questions-asked protocol. Rumor has it that even well-groomed hair will be purchased and spun into fabrics.

This city eats people. Never forget that.

All of the content in this generator comes directly from Into the Cess and Citadel.

It is a supplemental TTRPG book for those seeking to incorporate a strange, colorful, and terrifying city into their role-playing game. Presented within the book is a comprehensive guide to running adventures or campaigns within a fantastical city, along with an overhaul of the adventuring system to better accommodate the unique challenges and benefits of a sprawling urban environment.Buy it here!